Map door trigger funktioniert nicht
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So nun noch einmal...
welchen MapDoorTrigger brauchst du bzw. hast du dir geladen?
Wohin hast du die Zip Datei gelegt(eingefügt)?
Ich denke du spielst LS15,oder?
Dann brauchst du den:
modhoster.de/mods/animation-map-trigger -
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GIANTS Engine Runtime 6.0.2 (Build Date: Nov 7 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: 4 @ 2.9 GHZ
Memory: 8192 MB
OS: Mac OS X 10.10.5
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Ausgang (integriert)
Max. sources: 512
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GT 650M OpenGL Engine
Version: 4.1 NVIDIA-10.4.2 310.41.35f01
Shader Version: 4.10
GL_NV_texture_compression_vtc not supported
GL_ARB_texture_compression_rgtc not supported
GL_ARB_framebuffer_sRGB not supported
GL_EXT_texture_sRGB not supported
GL_ARB_framebuffer_sRGB not supported
GL_ARB_texture_compression_rgtc not supported
GL_ARB_draw_instanced not supported
GL_ARB_uniform_buffer_object not supported
GL_EXT_framebuffer_object not supported
GL_EXT_framebuffer_blit not supported
GL_ARB_occlusion_query not supported
GL_ARB_fragment_program not supported
GL_ARB_get_program_binary not supported
GL_ATI_texture_float not supported
GL_ARB_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15
Version: 1.1.0.1 RC1
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: /Users/veitschmitt/Library/Application Support/FarmingSimulator2015/mods/
Error: Invalid mod name 'AnimationMapTrigger-2'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: WestTeufen_1_0
Warning: Only zip mods are supported in multiplayer. You need to zip the mod WestTeufen_1_0 to use it in multiplayer.
*** ChoppedStraw fruittypes registered!
/Users/veitschmitt/Library/Application Support/FarmingSimulator2015/mods//WestTeufen_1_0/skyHD/sky_day_night.i3d (41.07 ms)
data/sky/rain.i3d (28.53 ms)
data/sky/hail.i3d (0.80 ms)
data/sky/dust.i3d (0.84 ms)
West-Teufen: Register Fill type: Schwein, Rind,
AL: error ... Invalid Value
Error: Creating sound buffer.
Warning: 3D stereo sound files are not supported. Convert '/Users/veitschmitt/Library/Application Support/FarmingSimulator2015/mods//WestTeufen_1_0/Sound/Frog.wav' to mono.
AL: error ... Invalid Value
Error: Creating sound buffer.
/Users/veitschmitt/Library/Application Support/FarmingSimulator2015/mods//WestTeufen_1_0/maps/map01.i3d (36220.93 ms)
Warning (physics): Add trigger callback failed, object barrierTrigger is not a physics trigger.
Warning (physics): Add trigger callback failed, object barrierTrigger is not a physics trigger.
Warning (physics): Add trigger callback failed, object barrierTrigger is not a physics trigger.
AL: error ... Invalid Value
Error: Creating sound buffer.
AL: error ... Invalid Value
Error: Creating sound buffer.
FabrikScript v 1.4.3-459: ERROR: invalid fillType barly_windrow in stroh_FBM
AnimationMapTrigger - Notice: The mod AnimationMapTrigger is missing from your mods folder, get your copy at vertexdezign.net/
data/vehicles/steerable/lindner/lindnerGeotrac94.i3d (724.47 ms)
dataS2/character/player/player.i3d (1939.84 ms)
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (258.06 ms)
data/vehicles/tools/suer/suerSB1000.i3d (49.72 ms)
data/vehicles/tools/horsch/horschTerrano5FM.i3d (300.72 ms)
data/vehicles/particleAnimations/horsch/horschTerrano5FM.i3d (97.62 ms)
data/vehicles/tools/amazone/amazoneZAM1501.i3d (219.59 ms)
data/vehicles/steerable/newHolland/newHollandTC590.i3d (706.06 ms)
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (274.83 ms)
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (119.53 ms)
data/vehicles/steerable/steyr/steyrMulti4115.i3d (561.19 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (155.88 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (346.85 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (442.59 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (25.15 ms)
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (852.38 ms)
data/maps/models/objects/roundbales/roundbaleStraw_w112_d130.i3d (68.73 ms)
data/maps/models/objects/squarebales/baleHay240.i3d (96.52 ms)
data/maps/models/objects/squarebales/baleStraw240.i3d (6.06 ms)
data/maps/models/objects/pallets/woolPallet.i3d (37.72 ms)
dataS/character/player/playerCCT.i3d (40.76 ms)
AL: error ...
Error (alSourcei - AL_BUFFER): Creating source (OpenAL)
AL: error ... Invalid Enum
Error: Playing source.
das ? -
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Da haben wir es schon...
Mod directory: /Users/veitschmitt/Library/Application Support/FarmingSimulator2015/mods/
Error: Invalid mod name 'AnimationMapTrigger-2'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
AnimationMapTrigger - Notice: The mod AnimationMapTrigger is missing from your mods folder, get your copy at vertexdezign.net/
ändere dieses:AnimationMapTrigger-2 in:AnimationMapTrigger
ist das die komplette Log?
Es sind noch weitere Fehler vorhanden,leider kenn ich diese nicht da ich kein LS 15 spiele und solch Einträge noch nicht hatte... -
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