Keine neuen Maps funktionieren

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      Servus,
      Immer wenn ich eine neue map laden will kommt dann irgendwann Giants engine funktioniert nicht mehr. Ich hab keinen Plan was ich da machen muss. Könnte mich vielleicht jemand helfen?

      Hier schonmal die oder das log:
      GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
      Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
      Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
      Application: FarmingSimulator2013
      Main System
      Core(s): 4 @ 2.5 GHZ
      OS: Windows NT 6.1 64-bit
      Physics System
      Driver: NVIDIA PhysX Runtime
      Version: 2.8.4
      Thread(s): 2
      Input System
      Keyboard enabled
      Mouse enabled
      Gamepad/Joystick disabled
      Force Feedback disabled
      Sound System
      Driver: OpenAL
      Version: 1.1
      Device: Generic Software
      Max. sources: 256
      Render System
      Driver: OpenGL
      Card Vendor: Intel
      Renderer: Intel(R) HD Graphics 3000
      Version: 3.1.0 - Build 9.17.10.2932
      GLNVtexturecompressionvtc not supported
      GLNVvertexprogram2option not supported
      GLNVvertexprogram3 not supported
      max
      texturelayers: 8
      GL
      ATItexturefloat not supported
      OpenGL initialization successful
      Hardware Profile
      Level: Low (auto)
      View Distance Coeff: 0.750000
      Shadow Quality: 0.000000
      Skip Mipmaps: 1
      LOD Distance Coeff: 0.750000
      Terrain LOD Distance Coeff: 0.750000
      Foliage View Distance Coeff: 1.000000
      Farming Simulator 2013
      Version: 2.0.0.9 RC6
      Available Languages: de
      Language: de
      Game vehicle types loaded
      Mod directory: C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods
      Load mod: Extra
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/Extra/modDesc.xml'
      Error: Missing descVersion attribute in mod Extra
      Load mod: Kuhweide
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/Kuhweide/modDesc.xml'
      Error: Missing descVersion attribute in mod Kuhweide
      Load mod: map01
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/map01/modDesc.xml'
      Error: Missing descVersion attribute in mod map01
      Load mod: Meyenburg
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/Meyenburg/modDesc.xml'
      Error: Missing descVersion attribute in mod Meyenburg
      Load mod: Meyenburg2014
      Load mod: models
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/models/modDesc.xml'
      Error: Missing descVersion attribute in mod models
      Load mod: shaders
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/shaders/modDesc.xml'
      Error: Missing descVersion attribute in mod shaders
      Load mod: textures
      Error: Failed to open xml file C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/textures/modDesc.xml'
      Error: Missing descVersion attribute in mod textures
      Script loaded: PDAExtensionForageStorage V 1.1 Copyright by MX11
      data/sky/skydaynight.i3d (0.00mb in 13.71 ms)
      data/sky/rain.i3d (0.00mb in 0.66 ms)
      data/sky/hail.i3d (0.00mb in 0.52 ms)
      data/maps/map01.i3d (3.36mb in 12518.40 ms)
      dataS2/character/pedestrians/casual15.i3d (0.40mb in 35.40 ms)
      dataS2/character/pedestrians/executive03.i3d (0.27mb in 21.21 ms)
      dataS2/character/pedestrians/casual03.i3d (0.33mb in 27.12 ms)
      dataS2/character/pedestrians/casual07.i3d (0.32mb in 27.57 ms)
      dataS2/character/pedestrians/casual08.i3d (0.53mb in 47.90 ms)
      dataS2/character/pedestrians/casual02.i3d (0.31mb in 28.12 ms)
      data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 33.76 ms)
      data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 70.57 ms)
      data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 53.48 ms)
      data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 2.52 ms)
      data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 266.67 ms)
      data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 275.30 ms)
      data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 264.01 ms)
      data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 120.19 ms)
      data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 226.71 ms)
      data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 94.72 ms)
      data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 371.21 ms)
      data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 143.78 ms)
      data/vehicles/tools/extraWeight01.i3d (0.07mb in 38.68 ms)
      data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 92.58 ms)
      data/character/farmer/farmer_player.i3d (1.75mb in 106.15 ms)
      data/vehicles/trucks/milktruck.i3d (1.19mb in 268.28 ms)
      data/vehicles/cars/car2.i3d (0.42mb in 175.87 ms)
      data/vehicles/cars/car4.i3d (0.33mb in 67.15 ms)
      data/vehicles/cars/car1.i3d (0.43mb in 75.80 ms)
      data/vehicles/cars/car5.i3d (0.37mb in 62.71 ms)
      data/vehicles/cars/car6.i3d (0.38mb in 57.44 ms)
      Hi, du hast die Map Meyenburg entpackt im Modordner, so kann es nicht gehen weil LS keine normalen Dateien auslesen kann, sondern nur .zip Dateien.

      Lösung:

      Modordner komplett leeren, die Meyenburg.zip in den Ordner und es geht.
      Beschreibung der Map genau durchlesen und befolgen.

      Gruss Coach
      ich hab sie jetzt wieder neu eingefügt geht aber immer noch nicht.
      Modordner ist auch leer.

      GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
      Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
      Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
      Application: FarmingSimulator2013
      Main System
      Core(s): 4 @ 2.5 GHZ
      OS: Windows NT 6.1 64-bit
      Physics System
      Driver: NVIDIA PhysX Runtime
      Version: 2.8.4
      Thread(s): 2
      Input System
      Keyboard enabled
      Mouse enabled
      Gamepad/Joystick disabled
      Force Feedback disabled
      Sound System
      Driver: OpenAL
      Version: 1.1
      Device: Generic Software
      Max. sources: 256
      Render System
      Driver: OpenGL
      Card Vendor: Intel
      Renderer: Intel(R) HD Graphics 3000
      Version: 3.1.0 - Build 9.17.10.2932
      GLNVtexturecompressionvtc not supported
      GLNVvertexprogram2option not supported
      GLNVvertexprogram3 not supported
      max
      texturelayers: 8
      GL
      ATItexturefloat not supported
      OpenGL initialization successful
      Hardware Profile
      Level: Low (auto)
      View Distance Coeff: 0.750000
      Shadow Quality: 0.000000
      Skip Mipmaps: 1
      LOD Distance Coeff: 0.750000
      Terrain LOD Distance Coeff: 0.750000
      Foliage View Distance Coeff: 1.000000
      Farming Simulator 2013
      Version: 2.0.0.9 RC6
      Available Languages: de
      Language: de
      Game vehicle types loaded
      Mod directory: C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods
      Load mod: Meyenburg2014
      Script loaded: PDAExtensionForageStorage V 1.1 Copyright by MX11
      Loading shader WAD 'C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/shadercache/shader11256256OGLUK8.wad' ... 82 hashes, 131 shaders, 143827 bytes compressed
      data/sky/skydaynight.i3d (0.00mb in 15.05 ms)
      data/sky/rain.i3d (0.00mb in 0.64 ms)
      data/sky/hail.i3d (0.00mb in 0.47 ms)
      Meyenburg 2014: Register Fill type: Schwein Roehr, Schwein Janssen, Schwein Wersebe, Schwein Rittergut, Schwein Mattfeld, Schwein Meyer, Schwein von Rhaden, Rinder Roehr, Rinder Janssen, Rinder Wersebe, Rinder Rittergut, Rinder Mattfeld, Rinder Meyer, Rinder von Rhaden,
      C:/Users/Cordes/Documents/My Games/FarmingSimulator2013/mods/Meyenburg2014/map01.i3d (20.99mb in 28668.63 ms)
      dataS2/character/pedestrians/casual02.i3d (0.31mb in 41.89 ms)
      dataS2/character/pedestrians/casual03.i3d (0.33mb in 32.05 ms)
      dataS2/character/pedestrians/casual08.i3d (0.53mb in 49.76 ms)
      dataS2/character/pedestrians/casual15.i3d (0.40mb in 56.07 ms)
      dataS2/character/pedestrians/executive03.i3d (0.27mb in 24.66 ms)
      dataS2/character/pedestrians/casual07.i3d (0.32mb in 53.71 ms)
      Error: Failed to create render texture. Status: 36061
      data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 573.23 ms)