Modkovertierung 13->15

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    Modkovertierung 13->15

    Hallo,
    ich habe das Problem dass ich mir einen Traktor in den Ls15 holen möchte. Ich kann ihn kaufen und auch schön vorwärts fahren, aber wenn ich auf Rückwärts drücke fährt der Traktor 1000 kmh schnell der Tank ist leer und auch beim aussteigen fährt der Traktor weiter bis zum mapende.
    <motor torqueScale="1.165" maxForwardSpeed="20" minRpm="1000" maxRpm="2200" maxBackwardSpeed="15" brakeForce="10" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" minForwardGearRatio="13.5" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
    <torque normRpm="0.45" torque="0.9"/>
    <torque normRpm="0.5" torque="0.97"/>
    <torque normRpm="0.59" torque="1"/>
    <torque normRpm="0.72" torque="1"/>
    <torque normRpm="0.86" torque="0.88"/>
    <torque normRpm="1" torque="0.72"/>
    </motor>

    Eigentlich müsste doch mit "maxBackwardSpeed="15"" alles geklärt sein...

    Wo liegt bei mir der Fehler ?
    Spoiler anzeigen
    GIANTS Engine Runtime 6.0.2 (Build Date: Oct 29 2014)
    Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2015
    Main System
    CPU: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
    Memory: 8077 MB
    OS: Windows NT 6.2 64-bit
    Physics System
    Version: 5.9.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick disabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Max. sources: 256
    Render System
    Driver: Direct 3D 9.0c
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GT 740M
    Version: 9.18.13.3165
    Hardware Profile
    Level: High (auto)
    View Distance Factor: 1.100000
    Shadow Quality: 1.000000
    Skip Mipmaps: 0
    LOD Distance Factor: 1.100000
    Terrain LOD Distance Factor: 1.500000
    Foliage View Distance Factor: 1.400000
    Volume Mesh Tessellation Factor: 0.850000
    Tyre Tracks Segments Factor: 2.000000
    Farming Simulator 15 INT
    Version: 1.1.0.0 RC12
    Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
    Language: en
    Game vehicle types loaded
    Mod directory: C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods/
    Load mod: FendtDieselross
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod FendtDieselross to use it in multiplayer.
    Load mod: JohnDeere7530Premium
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod JohnDeere7530Premium to use it in multiplayer.
    Load mod: ZZZ_driveControl
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod ZZZ_driveControl to use it in multiplayer.
    Register vehicle type: FendtDieselross.FendtDieselross
    ......LOADING INTERNAL SOUND SCRIPT BY RIVALBOMB edit by Thomas0815 for Puma[FBM]......
    Register vehicle type: JohnDeere7530Premium.7530
    Register vehicle type: JohnDeere7530Premium.attachableFrontloader
    --- installing driveControl by upsidedown into Drivable and Steerable...
    data/sky/sky_day_night.i3d (6.10 ms)
    data/sky/rain.i3d (1.46 ms)
    data/sky/hail.i3d (0.87 ms)
    data/sky/dust.i3d (0.78 ms)
    data/maps/map02.i3d (7274.55 ms)
    --- loading driveControl mod V3.91 (by upsidedown)---
    data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (26.74 ms)
    data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (7.75 ms)
    data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (31.53 ms)
    data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (1.10 ms)
    data/vehicles/trailers/brantner/brantnerE8041.i3d (10.60 ms)
    data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (21.86 ms)
    data/vehicles/tools/suer/suerSB700.i3d (4.74 ms)
    dataS/character/player/playerCCT.i3d (201.52 ms)
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.
    C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/FendtDieselross.i3d (87.85 ms)
    Error: Can't load resource 'data/vehicles/steerable/deutz/attach.wav'.
    Error: Can't load sample 'data/vehicles/steerable/deutz/attach.wav'.
    Warning: 3D stereo sound files are not supported. Convert 'C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/Sounds/Run.wav' to mono.
    Error: failed to load particle system data/vehicles/particleSystems/exhaustParticleSystemBig.i3d
    Error: failed to load particle system data/vehicles/particleSystems/exhaustParticleSystemBig.i3d
    Error: failed to load particle system data/vehicles/particleSystems/exhaustParticleSystemBig.i3d
    Error: failed to load particle system data/vehicles/particleSystems/exhaustParticleSystemBig.i3d
    Error: failed to load particle system data/vehicles/particleSystems/exhaustParticleSystemBig.i3d
    creating C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015//driveControl_config.xml for driveControl-Mod configuration
    driveControl module shuttle inserted into xml and started
    driveControl module manMotorStart inserted into xml and started
    driveControl module manMotorKeepTurnedOn inserted into xml and started
    driveControl module gasAndGearLimiter inserted into xml and started
    driveControl module hourCounter inserted into xml and started
    driveControl module sensibleSteering inserted into xml and started
    driveControl module handBrake inserted into xml and started
    driveControl module fourWDandDifferentials inserted into xml and started
    driveControl module inDoorSound inserted into xml and started
    driveControl module dirtModule inserted into xml and started
    driveControl module camera inserted into xml and started
    driveControl module cruiseControl inserted into xml and started
    driveControl module showNearestFillLevel inserted into xml and started
    driveControl module pipeCam inserted into xml and started
    driveControl module implementControl inserted into xml and started
    driveControl module groundResponse inserted into xml and started
    driveControl module freeSteering inserted into xml and started
    driveControl module fruitDestruction inserted into xml and started
    driveControl module softGas inserted into xml and started
    driveControl sensibleSteering inserted into xml
    driveControl inDoorSound inserted into xml
    driveControl analog control for gas/gear limiter inserted into xml (default off)
    driveControl dirtModule inserted into xml
    driveControl groundResponse inserted into xml
    driveControl softGas maxGasOnModifier inserted into xml
    driveControl freeSteering inserted into xml
    driveControl camera module inserted into xml
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.
    C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//JohnDeere7530Premium/JD7530.i3d (256.37 ms)
    dataS2/character/player/player.i3d (189.95 ms)
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.
    Warning (performance): Texture C:/Users/MarvinPC4/Documents/My Games/FarmingSimulator2015/mods//FendtDieselross/store.png raw format.



    Da steht eigentlich nichts spannendes drin....

    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Joni 1510 () aus folgendem Grund: log in spoiler gemacht

    du musst die Motor Daten aus einem ls15 mod/Standard nehmen und erstezten weil sich da was geändert hat und zusätzlich brauchst du noch das hier

    <differentials>
    <differential torqueRatio="0.5" maxSpeedRatio="1.2" wheelIndex1="0" wheelIndex2="1" /> <!-- front left-right -->
    <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="2" wheelIndex2="3" /> <!-- back left-right -->
    <differential torqueRatio="0.5" maxSpeedRatio="1.1" differentialIndex1="0" differentialIndex2="1" /> <!-- front-back -->
    </differentials>

    unter den wheels einträgen einfügen