Hi,ich bin dabei einen Frontlader kaufbar zu machen er war vorher in an einem modtraktor verbaut.
Jetzt wollt ich ihn gern kaufbar machen um ihn mit allen Traktoren die eine Konsole besitzen nutzen zu können.
Ich habe bis jetzt alle Indexe mit denen von einem anderen Frontlader verglichen,finde aber keinen Unterschied.
Mein Problem:
Wenn ich den Frontlader kaufe steckt er halb im Boden (erstmal nich wichtig),aber wenn ich ihn anbauen will stürzt das spiel ab ohne logeintrag.
mit mehreren Schleppern getestet auch standard.
Log:
Spoiler anzeigen
Moddesc:
Spoiler anzeigen
XML:
Spoiler anzeigen
Jetzt wollt ich ihn gern kaufbar machen um ihn mit allen Traktoren die eine Konsole besitzen nutzen zu können.
Ich habe bis jetzt alle Indexe mit denen von einem anderen Frontlader verglichen,finde aber keinen Unterschied.
Mein Problem:
Wenn ich den Frontlader kaufe steckt er halb im Boden (erstmal nich wichtig),aber wenn ich ihn anbauen will stürzt das spiel ab ohne logeintrag.
mit mehreren Schleppern getestet auch standard.
Log:
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 13 2015)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Memory: 8138 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech G27 Racing Wheel USB
Name: Logitech Extreme 3D Pro USB
Name: Wireless Controller
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7700 Series
Version: 3.2.13416 Compatibility Profile Context 15.300.1025.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.1.0 1.4.1RC2
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: D:\Users\Max\Documents\My Games\FarmingSimulator2015\mods/
Load dlc: pdlc_goldPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: IHC_633
Load mod: Stoll_klink
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
Register vehicle type: IHC_633.IHC453LS13Modelleicher
Register vehicle type: Stoll_klink.attachableFrontloader
dataS/cameraPath01.i3d (0.10 ms)
dataS/cameraPath02.i3d (0.11 ms)
dataS/cameraPath03.i3d (0.11 ms)
data/sky/sky_day_night.i3d (3.57 ms)
data/sky/rain.i3d (0.72 ms)
data/sky/hail.i3d (0.56 ms)
data/sky/dust.i3d (0.59 ms)
data/maps/map01.i3d (10260.47 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (287.29 ms)
dataS2/character/player/player.i3d (199.07 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (125.68 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (205.64 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (8.10 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (175.27 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (17.21 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (11.32 ms)
data/vehicles/tools/suer/suerSB1000.i3d (3.11 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (20.32 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (8.93 ms)
data/vehicles/tools/suer/suerSB700.i3d (24.87 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (118.32 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (45.15 ms)
dataS/character/player/playerCCT.i3d (4.69 ms)
D:\Users\Max\Documents\My Games\FarmingSimulator2015\mods//Stoll_klink/stollFrontLoader.i3d (19.13 ms)
D:\Users\Max\Documents\My Games\FarmingSimulator2015\mods//IHC_633/IHC453.i3d (194.17 ms)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Memory: 8138 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech G27 Racing Wheel USB
Name: Logitech Extreme 3D Pro USB
Name: Wireless Controller
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7700 Series
Version: 3.2.13416 Compatibility Profile Context 15.300.1025.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Farming Simulator 15
Version: 1.4.1.0 1.4.1RC2
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: D:\Users\Max\Documents\My Games\FarmingSimulator2015\mods/
Load dlc: pdlc_goldPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: IHC_633
Load mod: Stoll_klink
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
Register vehicle type: IHC_633.IHC453LS13Modelleicher
Register vehicle type: Stoll_klink.attachableFrontloader
dataS/cameraPath01.i3d (0.10 ms)
dataS/cameraPath02.i3d (0.11 ms)
dataS/cameraPath03.i3d (0.11 ms)
data/sky/sky_day_night.i3d (3.57 ms)
data/sky/rain.i3d (0.72 ms)
data/sky/hail.i3d (0.56 ms)
data/sky/dust.i3d (0.59 ms)
data/maps/map01.i3d (10260.47 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (287.29 ms)
dataS2/character/player/player.i3d (199.07 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (125.68 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (205.64 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (8.10 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (175.27 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (17.21 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (11.32 ms)
data/vehicles/tools/suer/suerSB1000.i3d (3.11 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (20.32 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (8.93 ms)
data/vehicles/tools/suer/suerSB700.i3d (24.87 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (118.32 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (45.15 ms)
dataS/character/player/playerCCT.i3d (4.69 ms)
D:\Users\Max\Documents\My Games\FarmingSimulator2015\mods//Stoll_klink/stollFrontLoader.i3d (19.13 ms)
D:\Users\Max\Documents\My Games\FarmingSimulator2015\mods//IHC_633/IHC453.i3d (194.17 ms)
Moddesc:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="21">
<author>GIANTS Software GmbH, Timber131</author>
<version>1</version>
<title>
<en>Stoll ProfiLine FZ 80.1</en>
<de>Stoll ProfiLine FZ 80.1</de>
</title>
<description>
<en>Stoll ProfiLine FZ 80.1</en>
<de>Stoll ProfiLine FZ 80.1</de>
</description>
<iconFilename>store_stollFrontLoaderFZ.dds</iconFilename>
<multiplayer supported="true"/>
<vehicleTypes>
<type name="attachableFrontloader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="animatedVehicle" />
<specialization name="washable" />
<specialization name="mountable" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<name>
<en>Stoll Klinkfrontlader</en>
<de>Stoll Klinkfrontlader</de>
</name>
<rotation>0</rotation>
<image active="store_stollFrontLoaderFZ.dds" brand="brand_stoll.dds"/>
<price>5400</price>
<xmlFilename>stollFrontLoaderFZ.xml</xmlFilename>
<dailyUpkeep>20</dailyUpkeep>
<brand>Stoll</brand>
<category>frontLoaders</category>
<specs>
<combination>für alle Stollfrontladerkonsolen</combination>
</specs>
<functions>
<function>$l10n_function_frontloader</function>
</functions>
</storeItem>
</storeItems>
</modDesc>
<modDesc descVersion="21">
<author>GIANTS Software GmbH, Timber131</author>
<version>1</version>
<title>
<en>Stoll ProfiLine FZ 80.1</en>
<de>Stoll ProfiLine FZ 80.1</de>
</title>
<description>
<en>Stoll ProfiLine FZ 80.1</en>
<de>Stoll ProfiLine FZ 80.1</de>
</description>
<iconFilename>store_stollFrontLoaderFZ.dds</iconFilename>
<multiplayer supported="true"/>
<vehicleTypes>
<type name="attachableFrontloader" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="mouseControlsVehicle" />
<specialization name="cylindered" />
<specialization name="animatedVehicle" />
<specialization name="washable" />
<specialization name="mountable" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<name>
<en>Stoll Klinkfrontlader</en>
<de>Stoll Klinkfrontlader</de>
</name>
<rotation>0</rotation>
<image active="store_stollFrontLoaderFZ.dds" brand="brand_stoll.dds"/>
<price>5400</price>
<xmlFilename>stollFrontLoaderFZ.xml</xmlFilename>
<dailyUpkeep>20</dailyUpkeep>
<brand>Stoll</brand>
<category>frontLoaders</category>
<specs>
<combination>für alle Stollfrontladerkonsolen</combination>
</specs>
<functions>
<function>$l10n_function_frontloader</function>
</functions>
</storeItem>
</storeItems>
</modDesc>
XML:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="attachableFrontloader">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>Stoll FZ Frontloader</en>
<de>Stoll FZ Frontlader</de>
</name>
<typeDesc>$l10n_TypeDesc_Frontloader</typeDesc>
<filename>stollFrontLoader.i3d</filename>
<size width="3" length="5" />
<inputAttacherJoints>
<inputAttacherJoint index="0>2|0" jointType="attachableFrontloader" rotLimitSpring="100 100 100" rotLimitDamping="100 100 100" transLimitSpring="100 100 100" transLimitDamping="100 100 100"/>
</inputAttacherJoints>
<attacherJoints>
<attacherJoint jointType="frontloader" index="0>0|0|0|0" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="100 100 100" rotLimitDamping="100 100 100" transLimitSpring="100 100 100" transLimitDamping="100 100 100"/>
</attacherJoints>
<needsLowering value="false" />
<allowsLowering value="false" />
<cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />
<mouseControls>
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/frontloader_arm.png" axis="AXIS_FRONTLOADER_ARM" />
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/frontloader_tool.png" axis="AXIS_FRONTLOADER_TOOL" />
</mouseControls>
<movingTools>
<!-- physics -->
<movingTool index="0>1" inputAttacherJoint="true" attacherJointIndices="0" anchorActor="0" rotSpeed="25" rotAcceleration="115" rotMax="100" rotMin="0" startRot="15" axis="AXIS_FRONTLOADER_ARM" invertAxis="false" invertMouseAxis="false" speedFactor="2.2">
<dependentPart index="0>3|0" />
<dependentMovingTool index="0>3|0|0" maxRotLimits="45 100"/>
</movingTool>
<movingTool index="0>3|0|0" attacherJointIndices="0" anchorActor="0" rotSpeed="50" rotAcceleration="200" rotMax="100" rotMin="-60" startRot="-60" syncMaxRotLimits="true" axis="AXIS_FRONTLOADER_TOOL" invertAxis="false" invertMouseAxis="true" speedFactor="0.6" />
<movingTool index="0>0|4|0" >
<dependentPart index="0>0|4|1|0" />
</movingTool>
</movingTools>
<movingParts>
<!-- main cylinder -->
<movingPart index="0>0|2" referencePoint="0>1|0|0|0" referenceFrame="0>0">
<translatingPart index="0>0|2|0" />
</movingPart>
<!-- support -->
<movingPart index="0>0|4|1|0" referencePoint="0>0|4|0|0" referenceFrame="0>0|4|2" scaleZ="true" />
</movingParts>
<animations>
<animation name="moveSupport">
<part node="0>0|4|0" startTime="0" endTime="1" startRot="0 0 0" endRot="-70 0 0" />
<part node="0>0|4|1" startTime="0" endTime="1" startRot="0 0 0" endRot="-88 0 0" />
</animation>
</animations>
<support animationName="moveSupport" />
<color value="0.0319 0.0296 0.0273 1.0" />
<components count="1">
<component1 centerOfMass="0 0 0.35" solverIterationCount="10" />
</components>
<schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0">
<attacherJoint position="0.5 0" rotation="0" invertX="false" />
</schemaOverlay>
</vehicle>
<vehicle type="attachableFrontloader">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>Stoll FZ Frontloader</en>
<de>Stoll FZ Frontlader</de>
</name>
<typeDesc>$l10n_TypeDesc_Frontloader</typeDesc>
<filename>stollFrontLoader.i3d</filename>
<size width="3" length="5" />
<inputAttacherJoints>
<inputAttacherJoint index="0>2|0" jointType="attachableFrontloader" rotLimitSpring="100 100 100" rotLimitDamping="100 100 100" transLimitSpring="100 100 100" transLimitDamping="100 100 100"/>
</inputAttacherJoints>
<attacherJoints>
<attacherJoint jointType="frontloader" index="0>0|0|0|0" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="100 100 100" rotLimitDamping="100 100 100" transLimitSpring="100 100 100" transLimitDamping="100 100 100"/>
</attacherJoints>
<needsLowering value="false" />
<allowsLowering value="false" />
<cylinderedHydraulicSound file="$data/vehicles/shared/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />
<mouseControls>
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/frontloader_arm.png" axis="AXIS_FRONTLOADER_ARM" />
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/frontloader_tool.png" axis="AXIS_FRONTLOADER_TOOL" />
</mouseControls>
<movingTools>
<!-- physics -->
<movingTool index="0>1" inputAttacherJoint="true" attacherJointIndices="0" anchorActor="0" rotSpeed="25" rotAcceleration="115" rotMax="100" rotMin="0" startRot="15" axis="AXIS_FRONTLOADER_ARM" invertAxis="false" invertMouseAxis="false" speedFactor="2.2">
<dependentPart index="0>3|0" />
<dependentMovingTool index="0>3|0|0" maxRotLimits="45 100"/>
</movingTool>
<movingTool index="0>3|0|0" attacherJointIndices="0" anchorActor="0" rotSpeed="50" rotAcceleration="200" rotMax="100" rotMin="-60" startRot="-60" syncMaxRotLimits="true" axis="AXIS_FRONTLOADER_TOOL" invertAxis="false" invertMouseAxis="true" speedFactor="0.6" />
<movingTool index="0>0|4|0" >
<dependentPart index="0>0|4|1|0" />
</movingTool>
</movingTools>
<movingParts>
<!-- main cylinder -->
<movingPart index="0>0|2" referencePoint="0>1|0|0|0" referenceFrame="0>0">
<translatingPart index="0>0|2|0" />
</movingPart>
<!-- support -->
<movingPart index="0>0|4|1|0" referencePoint="0>0|4|0|0" referenceFrame="0>0|4|2" scaleZ="true" />
</movingParts>
<animations>
<animation name="moveSupport">
<part node="0>0|4|0" startTime="0" endTime="1" startRot="0 0 0" endRot="-70 0 0" />
<part node="0>0|4|1" startTime="0" endTime="1" startRot="0 0 0" endRot="-88 0 0" />
</animation>
</animations>
<support animationName="moveSupport" />
<color value="0.0319 0.0296 0.0273 1.0" />
<components count="1">
<component1 centerOfMass="0 0 0.35" solverIterationCount="10" />
</components>
<schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0">
<attacherJoint position="0.5 0" rotation="0" invertX="false" />
</schemaOverlay>
</vehicle>