Hallo Leute,
Ich spiele immer noch die Bergmoor V1.1 leider zeigt er mir immer diesen Fehler in der log!
Warning (physics): Static actor moved (potatoHeap)
Error: shovel target potatoHeapCol has invalid fill types
Error: shovel target sugarBeetHeapCol has invalid fill types
<Shape shapeId="1361" name="Rueben_und_Kartoffellager" translation="68.2204 43.0973 -29.314" rotation="-3.41285e-006 -90 1.7062e-005" static="true" collision="false" nodeId="311475" materialIds="276, 527, 364, 13, 10, 78, 301, 578, 182" castsShadows="true" receiveShadows="true" nonRenderable="true">
<Shape shapeId="1362" name="sugarBeetTipTrigger" translation="0 0 -2.557" static="true" trigger="true" nodeId="311476" materialIds="621" castsShadows="true" receiveShadows="true" nonRenderable="true">
<TransformGroup name="triggerStart" translation="2.80195 0 -0.683749" nodeId="311477"/>
<TransformGroup name="triggerEnd" translation="2.80195 0 0.684" nodeId="311478"/>
</Shape>
<Shape shapeId="1362" name="potatoTipTrigger" translation="-5.968 0 -2.557" static="true" trigger="true" nodeId="311479" materialIds="621" castsShadows="true" receiveShadows="true" nonRenderable="true">
<TransformGroup name="triggerStart" translation="2.80195 0 -0.684" nodeId="311480"/>
<TransformGroup name="triggerEnd" translation="2.80195 0 0.684" nodeId="311481"/>
</Shape>
<Shape shapeId="1363" name="potatoHeap" translation="0.188 -2.444 -3.805" scale="1 0.8 0.55" static="true" nodeId="311482" materialIds="787" castsShadows="true" receiveShadows="true">
<Shape shapeId="1363" name="potatoHeapShovelTrigger" kinematic="true" trigger="true" nodeId="311483" materialIds="787" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
<Shape shapeId="1363" name="potatoHeapCol" kinematic="true" trigger="true" nodeId="311484" materialIds="787" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
</Shape>
<Shape shapeId="1364" name="sugarBeetHeap" translation="-0.077 -2.444 -3.805" scale="1 0.8 0.55" nodeId="311485" materialIds="304" castsShadows="true" receiveShadows="true">
<Shape shapeId="1364" name="sugarBeetHeapShovelTrigger" kinematic="true" trigger="true" nodeId="311486" materialIds="304" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
<Shape shapeId="1364" name="sugarBeetHeapCol" kinematic="true" trigger="true" nodeId="311487" materialIds="304" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
</Shape>
Wo ist bitte der Fehler?
Habe mit der V1.1 fic verglichen leider viel mir nichts auf!
Ich spiele immer noch die Bergmoor V1.1 leider zeigt er mir immer diesen Fehler in der log!
Warning (physics): Static actor moved (potatoHeap)
Error: shovel target potatoHeapCol has invalid fill types
Error: shovel target sugarBeetHeapCol has invalid fill types
<Shape shapeId="1361" name="Rueben_und_Kartoffellager" translation="68.2204 43.0973 -29.314" rotation="-3.41285e-006 -90 1.7062e-005" static="true" collision="false" nodeId="311475" materialIds="276, 527, 364, 13, 10, 78, 301, 578, 182" castsShadows="true" receiveShadows="true" nonRenderable="true">
<Shape shapeId="1362" name="sugarBeetTipTrigger" translation="0 0 -2.557" static="true" trigger="true" nodeId="311476" materialIds="621" castsShadows="true" receiveShadows="true" nonRenderable="true">
<TransformGroup name="triggerStart" translation="2.80195 0 -0.683749" nodeId="311477"/>
<TransformGroup name="triggerEnd" translation="2.80195 0 0.684" nodeId="311478"/>
</Shape>
<Shape shapeId="1362" name="potatoTipTrigger" translation="-5.968 0 -2.557" static="true" trigger="true" nodeId="311479" materialIds="621" castsShadows="true" receiveShadows="true" nonRenderable="true">
<TransformGroup name="triggerStart" translation="2.80195 0 -0.684" nodeId="311480"/>
<TransformGroup name="triggerEnd" translation="2.80195 0 0.684" nodeId="311481"/>
</Shape>
<Shape shapeId="1363" name="potatoHeap" translation="0.188 -2.444 -3.805" scale="1 0.8 0.55" static="true" nodeId="311482" materialIds="787" castsShadows="true" receiveShadows="true">
<Shape shapeId="1363" name="potatoHeapShovelTrigger" kinematic="true" trigger="true" nodeId="311483" materialIds="787" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
<Shape shapeId="1363" name="potatoHeapCol" kinematic="true" trigger="true" nodeId="311484" materialIds="787" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
</Shape>
<Shape shapeId="1364" name="sugarBeetHeap" translation="-0.077 -2.444 -3.805" scale="1 0.8 0.55" nodeId="311485" materialIds="304" castsShadows="true" receiveShadows="true">
<Shape shapeId="1364" name="sugarBeetHeapShovelTrigger" kinematic="true" trigger="true" nodeId="311486" materialIds="304" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
<Shape shapeId="1364" name="sugarBeetHeapCol" kinematic="true" trigger="true" nodeId="311487" materialIds="304" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
</Shape>
Wo ist bitte der Fehler?
Habe mit der V1.1 fic verglichen leider viel mir nichts auf!